POV-Ray : Newsgroups : povray.binaries.images : Cloth simulation : Re: Cloth simulation Server Time
2 Oct 2024 06:25:10 EDT (-0400)
  Re: Cloth simulation  
From: Mike Wilson
Date: 23 May 2000 14:27:08
Message: <392ACD34.F3159A33@iastate.edu>
You've obviously had better luck than I did.  I tried the same thing a couple of
months ago, but could never really get it right.  I hope you post the code when
you get it finished.

Mike Wilson

Sebastian Strand wrote:

> Hi all,
>
> I've recently been experimenting with the cloth simulation theory found at
> http://freespace.virgin.net/hugo.elias/
> I'm planning on writing a POV macro that let's you drape a cloth over any
> object, using the trace function. So far I've implemented the code in Visual
> Basic, and made a small prog that outputs a bunch of triangles when done
> simulating. The attached pic is a sample of what it produces. I know it's
> not too pretty, but I just felt like posting something :)
>
> Sebastian Strand
>   E-mail: thezeb -at- bigfoot -dot- com
>   URL: http://www.zeb.f2s.com/


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